Thursday, 27 February 2014

Rotoscoping

This week we were set the task of doing some rotoscoping. This involves recording video footage of something and then drawing over the top of it. In this case I am just taking the most extreme frames of my footage as it is just reference for my unlike if it was being done for a 2D animation.

The first one I did was of just a random action, me looking for something I had lost. First is the video footage, then the most extreme frames and lastly my rotoscoped skeletons showing what I got out of it. The result was surprisingly effective, there's a lot of subtle body movements and language which would add a lot of authenticity to an animation. 




The next piece of work is the same process but done for my actual 3D animation idea. Whilst not perfect in terms of body language it still shows a lot of information which I would have likely missed if I went straight to 3D animation. 





I have footage and extreme frames of a zoomed in shot of my face for my animation too which I will do soon, though I am having a bit of trouble as there are a lot more shots for it. Honestly for that part I think that the video itself would be more useful but I will do the exercise anyway as it could inform me of important features that I am missing. 


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